CONTRA REBIRTH

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Release Information
Overview
Gameplay Specifics
Full Plot
Soundtrack
Other Versions
Variants
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RELEASE INFORMATION

Native Platform: Nintendo Wii (Wiiware)

Media/Formats: Digital Download

Developer: M2

Publisher: NTSC-J: Konami

NTSC-U: Konami

PAL: Konami

Release:NTSC-J: May 12, 2009

NTSC-U: September 7, 2009

PAL: September 4, 2009

 
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OVERVIEW

Contra ReBirth is yet another throwback to the classic Contra experience. Despite unrealistic expecations, the essential Contra gameplay and camp are retained in this Wiiware release. It plays as a derivative of Contra III that integrates elements from all the early games in the series. Features:

-The shell of Contra ReBirth provides a strong arcade feel. The remade music and menus are reminiscent of the arcade originals, especially Contra. In a similar effect, the Japanese title screen is very reminiscent of the MSX2 version of Contra. The sound and music are definitely strong points of this game.

-Gameplay is a mix of Contra III (checkpoint system and most of the guns), Contra: Hard Corps (fast pace and some of the bosses) and the arcade games, especially Super Contra. Using the Classic Controller is the extra step to make it an authentic SNES experience.

-The over-the-top and highly ridiculous plot is a comfortable homage, or maybe satire, to the whack of the North American NES Contra manuals, in addition to Neo Contra as a whole. In fact, it almost tries to outdo Neo Contra’s insanity.

-As already mentioned, the arcade games come to mind with this game’s style. Super Contra is especially emphasized in the game as a whole.

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You can also unlock a very tough difficulty setting, as well as some characters, by finishing the game on the 3 difficulty settings. You start with 2 playable characters, Bill and Jaguar (Yagyu). 2 more can be unlocked (see Trivia). Simultaneous 2-player mode is akin to Contra: Shattered Soldier and Neo Contra such that bosses take twice the damage to defeat.

Contra ReBirth’s visuals are a point of mixed opinions. On one hand, it is acceptable for the side scrolling run-n-gun environment and makes for a beautiful display. However, some may feel that the palette is too sharp in contrast to the somewhat more realistic approach taken by previous titles.

Criticism is primarily aimed at the game’s length: with only 5 stages (6, if you count the special final boss battle as a stage), the hefty price of this Wiiware release has been ridiculed. The overall difficulty is also greatly reduced by the fact that you are provided an unlimited number of continues, regardless of difficulty. The difficulty reduction is compounded with the quirks associated with each difficulty. However, this can be perceived as a response to previous complaints on the Contra series’ difficulty.

Other points of criticism include the plot, of course, and the limited arsenal. The latter shouldn’t be an issue, as there aren’t many levels to begin with. Some want to stress that this game brings nothing new to the series’ formula. The title seemed to be a matter of “bit off more than it can chew” and many players saw this game with Contra 4 standards.

Regardless, Contra ReBirth is a solid entry in this run-n-gun series. It’s certainly a reiteration, or perhaps rehash, of the series’ greatness; but it has enough to stand on its own and provide an enjoyable experience.

Note: The Nintendo Wii U’s Wii Mode allows all original Wiiware and Virtual Console games to be played, which includes Contra ReBirth.

Covers: N/A; Contra ReBirth is a digitally downloaded product.

 
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GAMEPLAY SPECIFICS

Stages:

Note: These stage names are unofficial.

Stage 1: Space Station
Stage 2: City
Stage 3: Highway
Stage 4: Ruins
Stage 5: Alien Zone
Stage 6: Space Rock

Arsenal

Opposition

Cheats, Assistance

 
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FULL PLOT

NTSC-J:
The events of Contra Rebirth take place in an alternate timeline, set in the year 2633, the same year as the events of the very first Contra. The Neo-Salamander Force is a new terrorist organization, led by Chief Salamander. Their first course of action is traveling back in time to 1973 and killing the Contras of the past. The galactic president’s initial response is sending Lance Bean to neutralize the threat. However, contact with Lance is lost during his mission.

In the present day, Bill Rizer awakens from cryo-sleep, his memory completely clouded. He is greeted by a female robot, Tsugu-Min, who relays the message of the Galactic Present regarding the situation with the Neo-Salamander Force. Bill is paired with Genbei Yagyu (from Neo Contra) to form the response team that is sent back in time to stop the threat. Aiding them along the way are Tsugu-Min herself and Plissken, a reptilian alien soldier. Both are considered to be Contras as well.

Lance is eventually discovered to be alive, undercover in enemy territory. Battling hordes of enemy troops, machines and aliens, the Contras emerge victorious and are congratulated by the Galactic President. In a rather dark scene, Bill Rizer is shown presumably returning to cryo-sleep, having accomplished his mission. However, Tsugu-Min’s words imply that this Bill Rizer is simply a clone and that he will be killed. Whether or not intentional, along with Yagyu, this bridges Contra Rebirth’s plot with that of Neo Contra, with regards to the revelation of Bill’s life.

In the post-credits scene, Plissken holds Tsugu-Min at gunpoint and reveals himself to be Chief Salamander, working as a double agent the entire mission. He ultimately decides not to destroy Tsugu-Min, moved by her answer to his question about the Contras who died on the mission. She then suggests that they work together.

Characters

Bill Rizer – protagonist; playable

Yagyu (Jaguar) – protagonist; playable

Tsugu-Min – protagonist; playable (must be unlocked); female robot captain

Plissken – protagonist; playable (must be unlocked); anthropomorphic lizard who’s revealed to be Chief Salamander, the leader of the Neo Salamander Force

Lance Bean – protagonist; non-playable character; originally deployed to neutralize the Neo-Salamander Force, but loses communication with the Galactic President

Galactic President – leader of the protagonists; director of operations; recruits and employs Bill on the mission to neutralize the Neo-Salamander Force

NTSC-U/PAL:
The story of the North American and PAL versions follow almost entirely that of the Japanese version. The only major difference lies in the robot’s name being changed to BR-W9/Brownie.

Characters

Bill Rizer – protagonist; playable

Yagyu (Jaguar) – protagonist; playable

BR-W9 (Brownie) – protagonist; playable (must be unlocked); female robot captain

Plissken – protagonist; playable (must be unlocked); anthropomorphic lizard who’s revealed to be Chief Salamander, the leader of the Neo Salamander Force

Lance Bean – protagonist; non-playable character; originally deployed to neutralize the Neo-Salamander Force, but loses communication with the Galactic President

Galactic President – leader of the protagonists; director of operations; recruits and employs Bill on the mission to neutralize the Neo-Salamander Force

 
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SOUNDTRACK

•Contra
•Alien’s Den
•Player Select
•Battle Of The Jungle
•Hotter Than Hell
•Triumphant Return 1
•It’s Time For Revenge
•Contra Area 2 BGM
•GTR Attack!
•The Foggy Cave In The Darkness
•Deathbed
•Horrible Heartbeat
•Last Springsteen
•Return In Triumph
•Game Over

 
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OTHER VERSIONS

Conversions:
Contra ReBirth has not yet received any conversions.

Ports:
Contra ReBirth has not yet received any ports.

Re-Releases:
Contra ReBirth has not yet been re-released.

Re-Releases:
There are currently no known pre-release versions of Contra ReBirth.

 
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VARIANTS

There are currently no known variants of Contra Rebirth.

 
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MISCELLANEOUS

Regional Differences

Developmental Material – There is currently no known developmental material to present.

Technical Information

Trivia

Promotional Media

 
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